“I never really participated in specific sports or anything, but once I hit 40, I started to get a little bit more active and began swimming more.”
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I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand, if you don't have something like force feedback that you can feel from the controller.
I don't want to criticize any other designers, but I have to say that many of the people involved in this industry - directors and producers - are trying to make their games more like movies. They are longing to make movies rather than making videogames.
Japan actually is an aging population, and so as the population has aged, they have had a lot more problems with health.
I don't really think of things in terms of legacy or where I stand in the history of Nintendo or anything like that.