“We have that illusion that we are 'deciding' what to make a character do, in order to 'convey our message' or something like that. But, at least in my experience, you are often more like a river-rafting guide who's been paid a bonus to purposely steer your clients into the roughest possible water.”
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I tend to foster drama via bleakness. If I want the reader to feel sympathy for a character, I cleave the character in half, on his birthday. And then it starts raining. And he's made of sugar.
I'm finding, as I get older, that I'm not much of a believer in redemption. I mean, I believe in redemption in real life - redemption does happen, and it's cool when it does - but I find myself getting leery of my desire for it in stories (especially my own).
The cool parts - the parts that have won Dubai its reputation as 'the Vegas of the Middle East' or 'the Venice of the Middle East' or 'the Disney World of the Middle East, if Disney World were the size of San Francisco and out in a desert' - have been built in the last ten years.
I still believe that capitalism is too harsh and I believe that, even within that, there is a lot of satisfaction and beauty if you happen to be one of the lucky ones, although that doesn't eradicate the reality of the suffering. It's all true at once, kind of humming and sublime.